Individual Classes and Course Descriptions
Course: Visual
Art and Design
Grade Level: 9,
10, 11, 12
Credit: 1 unit
Prerequisite:
Fee: Will be charged
This course provides a foundation in
aesthetic concepts and applies these concepts to the visual art, design, printing,
and the photography industry. Course
content provides the opportunity to acquire marketable skills by examining
both the visual arts and design industry and its career opportunities.
Varying degrees of aesthetics are required, along with the ability
to interpret many aspects of life and technology.
Course: Graphic
Design and Digital Imaging
Grade Level: 11,
12
Credit: 2 units
Prerequisite: Graphic
Communications
Fee: Will be charged
This level of the graphic communications sub cluster
covers the principles of design and general layout procedures. Content will
cover electronic systems and software programs used in graphic design, page
composition, image conversion, and digital printing. Advanced knowledge and skill in graphic design and digital imaging
will be enhanced in a graphic communication production laboratory facility
through experiences, which simulate the graphic communications industry and
school-based and work-based learning opportunities.
Course: Graphic
Communications Production
Grade Level: 10,
11, 12
Credit: 2 units
Prerequisite: Graphic
Communications
Fee: Will be charged
This course, which is
the second level of graphic communications, prepares students for work-related
skills and advancement into graphic design and digital imaging and for gainful
employment and/or entry into post-secondary education in the graphic communications
industry. Content provides students the opportunity to acquire marketable
skills in both theory and practical application.
Course:
Graphic Communications
Grade Level: 10,
11, 12
Credit: 2 units
Fee: Will be charged
This course is the first
in a series that prepares students for gainful employment and/or entry into
post-secondary education in the graphic communications industry. Content provides
the opportunity to acquire marketable skills by examining both the industry
and its career opportunities and by developing leadership, teamwork, and industry
skills. Laboratory facilities and experiences simulate those found in the
graphic communications industry.